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Narrative games studio begins next chapter with key hires of Steve Kniebihly, Ronald De Feijter and Charu Desodt.
13th December 2017. London, UK.
Interior Night, the recently formed studio dedicated to creating innovative and accessible narrative games, today announces the addition of 3 new senior staff:
- Steve Kniebihly joins as Cinematic Director, with a track record that spans high profile titles like ‘Heavy Rain’, ‘Beyond - Two Souls’, ‘The Witcher 3 – Blood and Wine’ and most recently ‘Planet of the Apes – New Frontier’.
- Ronald De Feijter joins as Technical Director, from Sony where he led gameplay on ‘Eye Pet’, ‘Wonderbook; Book of Spells’ and PlayStation ‘VR Worlds’.
- Charu Desodt joins as Production Director. An experienced producer of social and AR games including Sony’s ‘SingStar’ and ‘Wonderbook: Book of Spells’, Charu was also a 2014 Breakthrough Brit winner.
Founder and Creative Director Caroline Marchal said, “I’m delighted to have Steve, Ronald and Charu join the team. In addition to being super nice and amazing to work with, they are experts in narrative and social games. They are the right people to help Interior Night fulfil its ambition.”
Interior Night is developing narrative games aimed at a mature TV audience – people who love shows like Breaking Bad or Fargo but who are not necessarily gamers. The studio aims to craft broad experiences where people forget about the mechanics to focus on the characters and the story for maximum emotional impact.
For more information visit:
Alison Beasley, Lincoln Beasley PR. M: +44 (0) 7966 449130 E: email@example.com
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The 15th Annual Game Developers Choice Awards (GDCA), the peer-awarded highest honors in video game development, has revealed its first two Special Award winners for this year - honoring Veteran Brenda Romero With Ambassador Award, Elite Co-Creator David Braben With Pioneer Award
The Ambassador Award, honoring someone who is helping video games "advance to a better place" through advocacy or action, is going to game designer and academic Brenda Romero, who has been a key figure in video games throughout more than 3 decades of standout game design, teaching, and advocacy. The Pioneer Award, honoring breakthrough tech and game design milestones, is being awarded to David Braben, the co-creator of seminal 3D space exploration title Elite - now in resurgence with Elite: Dangerous - and co-founder of the Foundation for the popular 'hobbyist computer revival' Raspberry Pi device.
Pioneer Award winner David Braben co-developed the seminal 'open world' 3D space trading game Elite with Ian Bell while at university in the early 1980s. The best-selling, startlingly expansive title had revolutionary 3D graphics and let the player make all kinds of intriguing moral decisions as they flew the known universe. Elite saw a number of sequels, including the crowdfunded, currently much buzzed-about Elite: Dangerous, and went on to be a big influence on games in the genre it helped create - from Wing Commander to No Man's Sky and beyond.
In addition to his work on Elite and his more than 30 years as a game developer - latterly at his major UK studio Frontier Developments - Braben was also involved in the genesis of the Raspberry Pi, a 'hobbyist computer' which enables people of all ages to explore computing, and to program in languages like Scratch and Python. Braben helped to found the Raspberry Pi Foundation and guide the program through to mass production - with more than 4 million of the devices now manufactured.
Elite: Dangerous also picked up the Audience Award for Best Game.
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